How to play

Playsqorr is fun and easy to play. All you need to do is pick and play. (Stats are readily available for you hard-core fans).

Playsqorr explainer


Everything you need to know so that you start winning today!

The basics

The core Playsqorr game presents cards containing pre-made matchups to customers who make skill based selections on a subset of the available match-ups. Cards of available match-ups are set up by the game administrators. The set of match-ups on which a customer has made selections is called a “Roster”. The customer wins when he has correctly selected the winning side for all matchups in his roster.


There are many attributes to the core Playsqorr game that modify the customer experience. Any combination of these attributes can be applied to the Playsqorr matchups by the game administrators. For example, a variation on a basic is to handicap the athletes based on projected Fantasy Points scored. Other attributes such as alternate point scoring can be added to basic matchups or to handicapped matchups, thus increasing the number of attributes on a matchup and compounding possible number of game variations.


A matchup between two sides of similar capabilities with no variations. A winning matchup is defined as a m atchup in which the customer correctly selects the athlete who scores more fantasy points.

  • Basic matchup example: “T. Brady QB vs. R. Wilson QB”.

Adds a projected fantasy points offset between the sides of a matchup. This is the number of fantasy points by which one side must defeat the other side. The handicap value for one side is always the inverse of the value for the other side:

  • Handicap matchup example: “T. Brady QB -4.5 vs. R. Wilson QB +4.5”.

Introduces a game variation in which a customer is presented with an athlete’s projected fantasy points for the game. The customer submits skill-based selections of ‘greater than’ or ‘less than’ the projected fantasy points. A winning ‘greater than / less than’ matchup is defined as a matchup in which the customer correctly selects the ‘greater than / less than’ outcome of the athlete’s fantasy point score. A matchup is a push if the athlete’s score exactly matches the projected value:

  • Example for T. Brady QB: “Greater Than 23.5 FPTS vs Less Than 23.5 FPTS”

Introduces a game variation in which a subset of an entire team is treated as a single athlete with regard to fantasy points scoring. Currently, the only team type supported for the Special Teams variation is football’s Defensive Special Team (DST):

  • Basic DST example: “Patriots DST vs Seahawks DST”.
  • DST with handicap example: “Patriots DST +6.5 vs Seahawks DST -6.5”
  • DST Greater Than / Less Than example for Patriots: “Greater Than 31.5 FPTS vs Less Than 31.5 FPTS”.
  • DST vs individual athlete matchup example: “T. Brady QB vs Seahawks DST”

Adds a variation in which fantasy points are only collected during a subset of an entire game. The subsets are called ‘splits’ and are divided up based on period boundaries made up of quarters, halves, periods, etc. Each side of a matchup can have different splits. Matchups for ‘split’ subdivisions of a game are valid if the athlete plays in ANY portion of the game:

  • Splits matchup for first quarter example: “T. Brady QB in first quarter vs R. Wilson QB in first quarter”.
  • Splits matchup for an individual athlete example: “T. Brady QB in first half vs T. Brady QB in second half”.
  • Splits matchup with handicap: “T. Brady QB -2.5 in fourth quarter vs R. Wilson QB +2.5 in fourth quarter”.

All Playsqorr matchups are scored based on fantasy points. Standard fantasy points are made up of the sum of several types of fantasy points based on various stats as defined in the game rules. Playsqorr matchups can be scored individually on any fantasy point component. Fantasy point components usable for alternate point scoring include: “Passing Yards”, “Rushing Touchdowns”, and many more. These are used as per the published scoring rules to create alternate points including “Fantasy Points from Passing Yards” and “Fantasy Points from Rushing Touchdowns”, or just “FPTS from Passing Yards” and “FPTS from Rushing Touchdowns”:

  • APS example: “T. Brady QB FPTS from Rushing Yards vs R. Wilson QB FPTS from Rushing Yards”.
  • APS with handicap example: “T. Brady QB FPTS from Rushing Yards +5.5 vs R. Wilson QB FPTS from Rushing Yards -5.5”.
  • APS with DST, handicap, and splits example: “NE DST FPTS from Sacks in first half +1.5 vs SEA DST FPTS from Sacks in first half -1.5”.
  • APS with Greater than / Less than example for T. Brady QB FPTS from Passing Yards: “Greater Than 14.5 FPTS vs Less Than 14.5 FPTS”.

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